The Suppression Pluto
DARK 8

The Suppression Pluto

  • ATK:
  • 2600

  • DEF:
  • 2000

  • View:
  • 1106




Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. ● Take control of 1 monster your opponent controls. ● Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 7, 2026
47± 8/ 100
Power Score
Intrinsic 48
Deck 47

The Suppression Pluto — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 48 · Deck: 47 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Material body

Why it scores here

The Suppression Pluto is a plain Level 8 DARK Fiend body whose only real value is a once-per-turn effect that needs the opponent to hold the declared card in hand. When that check hits, it steals one monster or destroys one Spell/Trap, so its ceiling is a real tempo swing, but the hit rate is unproven and nothing in the evidence shows it converting into a board. The 2600 ATK earns no points on its own, and the six-deck, single-copy sample only confirms it is playable in a few homes, not that it is strong.

Axis scores

Axis Score Evidence
Accessibility 35 Level 8 with no searcher or summoning route in the evidence; it is live only when summoned by tribute or support, and the sample is six decks with one copy each (inferred from text and decks_evidence).
Combo & Conversion 35 No combos are recorded, so the one-card-to-board conversion is text-only inference: a successful hit is a monster steal or S/T destruction, not a full board (inferred).
Resource Economy 35 A 1-for-1 steal or destroy with an optional re-set of the destroyed Spell/Trap; no GY refuel or repeated advantage (verified from text).
Effect & Interaction 45 Strong when it resolves (control steal or S/T destruction), but gated by declaring a card name and hoping it is in the opponent's hand, so the effect is conditional and easy to miss (verified text, inferred hit rate).
Material Utility 60 A Level 8 Fiend body that stays a material even when its effect is blanked, which is a usable material role for Level 8 summons (inferred from level and race; no as_material stat).
Resilience & Flexibility 30 A single body with a single conditional effect, once per turn; no redundancy or multi-zone presence and one negate ends it (inferred).
Deck-Building Efficiency 70 One copy in every deck, no garnet or lock, and no self-restriction, so it is cheap to run (observed: 6 decks, 1 copy each).

Calculation

Weight profile: 0.7 Removal/Negation + 0.3 Material body. Intrinsic ≈ 48, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Steal-a-monster or destroy-a-Spell/Trap effect has a real swing when it resolves
  • Level 8 DARK Fiend body keeps material value even when its effect is negated
  • Cheap to run: one copy, no garnet or lock

Weaknesses

  • Activation depends on the opponent holding the declared card, so the effect often does nothing
  • No recorded combos, so conversion beyond a single hit is unproven
  • Level 8 with no searcher evidence, so it is hard to reach on time

Counters / choke points

  • Any hand card the opponent can declare is a live check, so a hand-held bluff makes the effect fizzle
  • Opponent can simply hold no declared card, or negate the effect once it activates

Best use

Conditional removal / steal in a Level 8 Fiend shell. Decks: Gem-Knights, Dark World, Black Luster Soldier, Labrynth. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 8 DARK Fiend Effect Monster, ATK 2600 DEF 2000; Once per turn: declare a card name, look at the opponent's hand, then take control of 1 monster or destroy 1 Spell/Trap if the card is there; Appears in 6 recent decks, 1 copy each, all main deck, across 4 archetypes
  • Observed: Gem-Knights 3 of 6 decks; Monster Reborn and Call of the Haunted each in 4 of 6 decks; Co-occurrence with Aroma Jar, Engraver of the Mark and Gem-Knight staples in 3 of 6 decks
  • Inferred: The effect is conditional on a name guess, so the realised hit rate is below its text ceiling; Material value from Level 8 Fiend body survives effect negation; Level 8 is hard to reach without support, so accessibility is mid-to-low
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion inferred from deck sample only no rulings on name-declaration timing or the Set step











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